MediaWiki API result

This is the HTML representation of the JSON format. HTML is good for debugging, but is unsuitable for application use.

Specify the format parameter to change the output format. To see the non-HTML representation of the JSON format, set format=json.

See the complete documentation, or the API help for more information.

{
    "batchcomplete": "",
    "continue": {
        "arvcontinue": "20071030181012|55",
        "continue": "-||"
    },
    "query": {
        "allrevisions": [
            {
                "pageid": 1,
                "revisions": [
                    {
                        "revid": 1,
                        "parentid": 0,
                        "user": "MediaWiki default",
                        "anon": "",
                        "timestamp": "2007-10-30T16:04:47Z",
                        "comment": ""
                    },
                    {
                        "revid": 2,
                        "parentid": 1,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T16:12:40Z",
                        "comment": ""
                    },
                    {
                        "revid": 3,
                        "parentid": 2,
                        "minor": "",
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T16:14:30Z",
                        "comment": ""
                    },
                    {
                        "revid": 4,
                        "parentid": 3,
                        "minor": "",
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T16:19:57Z",
                        "comment": ""
                    },
                    {
                        "revid": 17,
                        "parentid": 4,
                        "minor": "",
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T16:47:42Z",
                        "comment": ""
                    },
                    {
                        "revid": 40,
                        "parentid": 17,
                        "minor": "",
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T17:35:02Z",
                        "comment": ""
                    },
                    {
                        "revid": 48,
                        "parentid": 40,
                        "minor": "",
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T17:44:30Z",
                        "comment": ""
                    }
                ],
                "ns": 0,
                "title": "Main Page"
            },
            {
                "pageid": 2,
                "revisions": [
                    {
                        "revid": 5,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T16:23:48Z",
                        "comment": "New page: There are a few million different versions of [[Quake]]: the original DOS Quake (v1.08), [[WinQuake]] (v1.09), and [[GLQuake]] (v0.97/v1.09).  Collectively, those three are now often refer..."
                    }
                ],
                "ns": 0,
                "title": "Installing Quake"
            },
            {
                "pageid": 3,
                "revisions": [
                    {
                        "revid": 6,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T16:24:21Z",
                        "comment": "New page: * [[Singleplayer Maps| Maps]] - Guides through all the levels in Single-Player Quake. * [[Monsters]] - Info and tips on all the monsters you'll face. * [[Weapons]] - Your tools of death. *..."
                    },
                    {
                        "revid": 18,
                        "parentid": 6,
                        "minor": "",
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T16:48:07Z",
                        "comment": "[[Singleplayer Guide]] moved to [[Singleplayer guide]]"
                    }
                ],
                "ns": 0,
                "title": "Singleplayer guide"
            },
            {
                "pageid": 4,
                "revisions": [
                    {
                        "revid": 7,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T16:29:02Z",
                        "comment": "New page: This page catalogs all the single player levels included with [[Quake]], [[Scourge of Armagon]] and [[Dissolution of Eternity]]. Infos about the author, secrets, etc.  ===[[Quake]] Maps===..."
                    }
                ],
                "ns": 0,
                "title": "Singleplayer maps"
            },
            {
                "pageid": 5,
                "revisions": [
                    {
                        "revid": 8,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T16:30:00Z",
                        "comment": "New page: '''Quake''' is the first game in the Quake series. This game pits you as a [[slipgate]] explorer, ridding the world of demons and monsters and genetically-modified humans, to save humanity..."
                    }
                ],
                "ns": 0,
                "title": "Quake"
            },
            {
                "pageid": 6,
                "revisions": [
                    {
                        "revid": 9,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T16:31:38Z",
                        "comment": "New page: ===[[Quake]] Monsters===  * [[Rottweiler]] * [[Grunt]] * [[Enforcer]] * [[Knight]] * [[Death Knight]] * [[Rotfish]] * [[Zombie]] * [[Scrag]] * [[Ogre]] * [[Spawn]] * [[Fiend]] * [[Vore]] *..."
                    }
                ],
                "ns": 0,
                "title": "Monsters"
            },
            {
                "pageid": 7,
                "revisions": [
                    {
                        "revid": 10,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T16:33:57Z",
                        "comment": "New page: '''Scourge of Armagon''' was [[Quake]]'s first official mission pack. It was developed by Hipnotic Interactive (now called Ritual Entertainment).  If you just have the /hipnotic folder and..."
                    }
                ],
                "ns": 0,
                "title": "Scourge of Armagon"
            },
            {
                "pageid": 8,
                "revisions": [
                    {
                        "revid": 11,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T16:35:14Z",
                        "comment": "New page: '''Dissolution of Eternity''' is [[Quake]]'s second official mission pack. It was developed by Rogue Entertainment.  If you just have the /rogue folder and no executable or link, you can s..."
                    }
                ],
                "ns": 0,
                "title": "Dissolution of Eternity"
            },
            {
                "pageid": 9,
                "revisions": [
                    {
                        "revid": 12,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T16:36:17Z",
                        "comment": "New page: ===[[Quake]] Weapons=== * [[Axe]] * [[Shotgun]] * [[Double-Barrelled Shotgun]] * [[Nailgun]] * [[Super Nailgun]] (also known as the Perforator) * [[Grenade Launcher]] * [[Rocket Launcher]]..."
                    }
                ],
                "ns": 0,
                "title": "Weapons"
            },
            {
                "pageid": 10,
                "revisions": [
                    {
                        "revid": 13,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T16:37:14Z",
                        "comment": "New page: ===[[Quake]] Items=== * [[Health]] * [[Ammo Boxes]] * [[Mega-Health]] * [[Quad Damage]] * [[Biosuit]] * [[Pentagram of Protection]] * [[Ring of Shadows]] * [[Green Armor]] * [[Yellow Armor..."
                    }
                ],
                "ns": 0,
                "title": "Items"
            },
            {
                "pageid": 11,
                "revisions": [
                    {
                        "revid": 14,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T16:37:44Z",
                        "comment": "New page: * [[Water]] * [[Lava]] * [[Slime]]  ===[[Dissolution of Eternity]] Hazards=== * [[Pendulum]] * [[Lightning Shooter]] * [[Lava Nail Shooter]] * [[Buzz Saw]] * [[Earthquake]]"
                    }
                ],
                "ns": 0,
                "title": "Hazards"
            },
            {
                "pageid": 12,
                "revisions": [
                    {
                        "revid": 15,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T16:38:25Z",
                        "comment": "New page: * [[Multiplayer Maps|Maps]] * [[Weapons]] * [[Items]] * [[Hazards]] * [[Game modes]]"
                    },
                    {
                        "revid": 20,
                        "parentid": 15,
                        "minor": "",
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T16:48:17Z",
                        "comment": "[[Multiplayer Guide]] moved to [[Multiplayer guide]]"
                    }
                ],
                "ns": 0,
                "title": "Multiplayer guide"
            },
            {
                "pageid": 13,
                "revisions": [
                    {
                        "revid": 16,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T16:46:26Z",
                        "comment": "New page: Add-ons, more commonly known as [[mod|mods]], usually come in a folder in a zip file. For instance, if you downloaded [[Prydon Gate]], it will come in a folder called '''PRYDON'''. To inst..."
                    }
                ],
                "ns": 0,
                "title": "Installing addons"
            },
            {
                "pageid": 16,
                "revisions": [
                    {
                        "revid": 22,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T16:49:52Z",
                        "comment": "New page: ===The Rocket Jump=== Simply have a Rocket Launcher, armor is favored, aim down, jump, then fire a rocket under to propel yourself a bit more. It is used very often, even I (CheapAlert) us..."
                    }
                ],
                "ns": 0,
                "title": "Gameplay tips"
            },
            {
                "pageid": 17,
                "revisions": [
                    {
                        "revid": 23,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T16:50:37Z",
                        "comment": "New page: * [[QE5]] * [[QuArK]] * [[WorldCraft]] * [[GTKRadiant]] * [[Ogier]] * [[TerrainGen]] * [http://www.bspquakeeditor.com/ BSP]  ===See Also=== * [[Quake tools]]"
                    }
                ],
                "ns": 0,
                "title": "Mapping tools"
            },
            {
                "pageid": 18,
                "revisions": [
                    {
                        "revid": 24,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T16:52:27Z",
                        "comment": "New page: ===See Also=== * http://wiki.quakesrc.org/index.php/Textures"
                    }
                ],
                "ns": 0,
                "title": "Textures"
            },
            {
                "pageid": 19,
                "revisions": [
                    {
                        "revid": 25,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T16:54:24Z",
                        "comment": "New page: Here is a good site to grab the info to fill these pages with: http://web.archive.org/web/*/http://www.annihilator.com/gameediting/quake/editing/editing_lvlentities.html  * [[worldspawn]] ..."
                    }
                ],
                "ns": 0,
                "title": "Entity guide"
            },
            {
                "pageid": 20,
                "revisions": [
                    {
                        "revid": 26,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T16:56:08Z",
                        "comment": "New page: A good number of tutorials are based around the old favorite [[WorldCraft]]. Many parts of [[Quake]], Quake 2 and Half-Life tutorials are interchangeable. Because of this I've linked tutor..."
                    }
                ],
                "ns": 0,
                "title": "Mapping tutorials"
            },
            {
                "pageid": 21,
                "revisions": [
                    {
                        "revid": 27,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T16:56:31Z",
                        "comment": "New page: Due to the (expected) volume, this category is split up as follows:  * [[Deathmatch Maps Nums - F]] * [[Deathmatch Maps G - L]] * [[Deathmatch Maps M - R]] * [[Deathmatch Maps S - Z]] * [[..."
                    }
                ],
                "ns": 0,
                "title": "Map list"
            },
            {
                "pageid": 22,
                "revisions": [
                    {
                        "revid": 28,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T16:57:17Z",
                        "comment": "New page: ===QMAP=== \"QMap is your custom Quake mapping forum and rant centre. It's totally driven by the community through it's intergrated messageboards which allow you to inform the mapping commu..."
                    }
                ],
                "ns": 0,
                "title": "Mapping links"
            },
            {
                "pageid": 23,
                "revisions": [
                    {
                        "revid": 29,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T16:59:48Z",
                        "comment": "New page: '''QuakeC''' is a language developed by [[id Software]] for their smash hit game, [[Quake]]. It is inspired by the C programming language, but has many many differences. While not particul..."
                    }
                ],
                "ns": 0,
                "title": "QuakeC"
            },
            {
                "pageid": 24,
                "revisions": [
                    {
                        "revid": 30,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T17:02:25Z",
                        "comment": "New page: ===QuakeC Source=== * [[Downloads]] - Download the v1.06 QuakeC code here and get started on your mod today!  ===QuakeC Compilers=== * [[FTEQCC]] - more C like compiler :) * [[FrikQCC]] - ..."
                    }
                ],
                "ns": 0,
                "title": "Modding tools"
            },
            {
                "pageid": 26,
                "revisions": [
                    {
                        "revid": 32,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T17:05:25Z",
                        "comment": "New page: FIXME  ===See Also=== * [http://telejano.berlios.de/wiki3/index.php/TexturesSets Telejano resources] * [http://www.planetquake.com/gg/ Free Game Arts]"
                    }
                ],
                "ns": 0,
                "title": "free resources"
            },
            {
                "pageid": 27,
                "revisions": [
                    {
                        "revid": 33,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T17:06:01Z",
                        "comment": "New page: * [[Creating a Dynamically-Sized Bodyque]]  ===See Also=== * [http://www.planetquake.com/minion/ AI Cafe] * [http://www.inside3d.com/qctut/ Inside3D QuakeC tutorials] * [http://tutorials.m..."
                    }
                ],
                "ns": 0,
                "title": "QuakeC tutorials"
            },
            {
                "pageid": 28,
                "revisions": [
                    {
                        "revid": 34,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T17:06:31Z",
                        "comment": "New page: * [[QuakeC Code Optimizations|Writing optimum code]] * [[Tips to fix warnings and errors in a decompiled source]] * [[Dont do list]] * [[Available Cvars]] * [[Use Linked Lists For Added Sp..."
                    }
                ],
                "ns": 0,
                "title": "QuakeC tips"
            },
            {
                "pageid": 29,
                "revisions": [
                    {
                        "revid": 35,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T17:06:49Z",
                        "comment": "New page: QuakeC compilers.  * [[QCC]] * [[FastQCC]] * [[QCCX]] * [[QFCC]] * [[MEQCC]] * [[FrikQCC]] * [[FTEQCC]] * [[ZQCC]]"
                    }
                ],
                "ns": 0,
                "title": "List of QuakeC compilers"
            },
            {
                "pageid": 30,
                "revisions": [
                    {
                        "revid": 36,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T17:32:10Z",
                        "comment": "New page: This new wiki page is a start. The info here its actually in alpha state.  ===Quake Trademark===  Quake is a registered trademark of id Software. All other trademarks are properties of the..."
                    }
                ],
                "ns": 0,
                "title": "Legal status"
            },
            {
                "pageid": 31,
                "revisions": [
                    {
                        "revid": 37,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T17:32:30Z",
                        "comment": "New page: * [[QuakeC Types]] * [[QuakeC Keywords]] * [[QuakeC Operators]]"
                    }
                ],
                "ns": 0,
                "title": "QuakeC basics"
            },
            {
                "pageid": 32,
                "revisions": [
                    {
                        "revid": 38,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T17:33:33Z",
                        "comment": "New page: * [[Demtool]] - simple but useful tool for editing and compressing demos * [[ReMaic]] - Acronym for \"Reshoot Existing Movie, Altering Its Camera\", great tool for recamming * [http://www.pl..."
                    }
                ],
                "ns": 0,
                "title": "Demo tools"
            },
            {
                "pageid": 33,
                "revisions": [
                    {
                        "revid": 39,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T17:34:51Z",
                        "comment": "New page: For now, see the Quake Info Pool page which contains a VERY detailed record of [[QuakeC]] and [[Quake]] [[engine]] bugs, and workarounds or fixes for most of them.  http://www.inside3d.com..."
                    }
                ],
                "ns": 0,
                "title": "Quake bugs"
            },
            {
                "pageid": 34,
                "revisions": [
                    {
                        "revid": 41,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T17:36:29Z",
                        "comment": "New page: * [[.bsp]] * [[.cfg]] * [[.lmp]] * [[.mdl]] * [[.ms2]] * [[.pak]] * [[.rc]] * [[.spr]] * [[.wad]] * [[.wav]]  ===Extended engines File Formats===  * '''.ent''' : [[entity]] definition file..."
                    }
                ],
                "ns": 0,
                "title": "Quake file formats"
            },
            {
                "pageid": 36,
                "revisions": [
                    {
                        "revid": 43,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T17:40:01Z",
                        "comment": "New page: [[Image:Palette.png]]  The last 2 bottom rows, colors 224 to 255 are normally \"fullbright\" and will not be affected by shadows on properly functioning Quake ports. The number of fullbright..."
                    }
                ],
                "ns": 0,
                "title": "Quake palette"
            },
            {
                "pageid": 37,
                "revisions": [
                    {
                        "revid": 44,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T17:40:20Z",
                        "comment": ""
                    }
                ],
                "ns": 6,
                "title": "File:Quakefont.gif"
            },
            {
                "pageid": 38,
                "revisions": [
                    {
                        "revid": 45,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T17:40:57Z",
                        "comment": "New page: The bitmap font that [[Quake]] uses to display text in the console or on screen. The image data is stored in gfx/conchars.lmp.  [[Image:Quakefont.gif]]  Certain characters have special mea..."
                    }
                ],
                "ns": 0,
                "title": "Quake font"
            },
            {
                "pageid": 39,
                "revisions": [
                    {
                        "revid": 46,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T17:41:36Z",
                        "comment": "New page: * [[angle vector]] * [[bacon]] * [[boomstick]] * [[constant]] * [[dot product]] * [[evile]] * [[immediate]] * [[QuakeWorld]] * [[telefrag]] * [[unit vector]] * [[velocity vector]]"
                    }
                ],
                "ns": 0,
                "title": "Glossary"
            },
            {
                "pageid": 40,
                "revisions": [
                    {
                        "revid": 47,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T17:43:18Z",
                        "comment": "New page: This wiki was based on [http://wiki.quakesrc.org/ the old one], which was initiated and massively contributed to by FrikaC. This Acknowledgments page was taken from there.  We'd like to th..."
                    }
                ],
                "ns": 0,
                "title": "Acknowledgments"
            },
            {
                "pageid": 41,
                "revisions": [
                    {
                        "revid": 49,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T17:49:23Z",
                        "comment": "New page: Note: if links are outdated please have a look at the [[Archive]]  '''MAIN LINKS'''  * [http://www.inside3d.com/frikbot/ FrikaC's Project Whorehouse] * [http://www.inside3d.com/qctut/ Insi..."
                    }
                ],
                "ns": 0,
                "title": "Links"
            },
            {
                "pageid": 42,
                "revisions": [
                    {
                        "revid": 50,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T18:05:44Z",
                        "comment": "New page: Thanks to a cooperative effort between [[QuakeSrc]], LordHavoc and Tomaz a variety of new engines support a Extension-Detection system called, for the purposes of this wiki, \"QSG Extension..."
                    },
                    {
                        "revid": 51,
                        "parentid": 50,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T18:07:11Z",
                        "comment": ""
                    }
                ],
                "ns": 0,
                "title": "QSG extensions"
            },
            {
                "pageid": 43,
                "revisions": [
                    {
                        "revid": 52,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T18:08:05Z",
                        "comment": "New page: * [[_cl_color]] * [[_cl_name]] * [[_config_com_baud]] * [[_config_com_irq]] * [[_config_com_modem]] * [[_config_com_port]] * [[_config_modem_clear]] * [[_config_modem_dialtype]] * [[_confi..."
                    }
                ],
                "ns": 0,
                "title": "List of console commands"
            },
            {
                "pageid": 44,
                "revisions": [
                    {
                        "revid": 53,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T18:08:46Z",
                        "comment": "New page: * [[+command|+]] * [[-allow360]] * [[-basedir]] * [[-cachedir]] * [[-condebug]] * [[-conheight]] * [[-conwidth]] * [[-current]] * [[-dedicated]] * [[-dibonly]] * [[-dinput]] * [[-force]] *..."
                    }
                ],
                "ns": 0,
                "title": "Command line parameters"
            },
            {
                "pageid": 45,
                "revisions": [
                    {
                        "revid": 54,
                        "parentid": 0,
                        "user": "QuakeWiki",
                        "timestamp": "2007-10-30T18:09:22Z",
                        "comment": "New page: * [[RScripts]] * [[LocalMenus]] * [[ModelScripts]] * [[HudModels]] * [[Console HUD Control]] * [[ENV Heighfields]], [[ENVs]] * [[SHOWLmp]] * [[Client Side Mods]] * [[EntFiles]]"
                    }
                ],
                "ns": 0,
                "title": "Enhanced engine features"
            }
        ]
    }
}