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− | The first official Quake [[ | + | The first official Quake [[engine]] is '''''QUAKE.EXE''''', sometimes informally referred to as DOS Quake. It is found on the official Quake CD-ROM (for the PC) and in the official shareware distribution. If your computer was built after 1997, you probably have no need for ''QUAKE.EXE''. |
− | This engine is designed to only run from MS-DOS, because it expects to have direct access to your computer's hardware, which is something modern operating systems like Windows and Linux don't allow. So, to run the official engine, your computer must boot from the Quake CD, or you must boot into DOS or one of the DOS-based versions of Windows (Windows 95/98/Me) and then run ''QUAKE.EXE'' from the command line. The DOS-like command console in Windows NT/2000/XP/2003/Vista won't work for this, even in Win95 compatibility mode. ''QUAKE.EXE'' is able to run within [http://www.dosbox.com/ DOSBox], the free DOS-like emulator which runs on pretty much any OS, but its performance there is much worse than running in actual DOS — so much worse that it may be unplayable at all but the lowest resolutions, even on relatively fast, modern systems. Reportedly the engine | + | This engine is designed to only run from MS-DOS, because it expects to have direct access to your computer's hardware, which is something modern operating systems like Windows and Linux don't allow. So, to run the official engine, your computer must boot from the Quake CD, or you must boot into DOS or one of the DOS-based versions of Windows (Windows 95/98/Me) and then run ''QUAKE.EXE'' from the command line. The DOS-like command console in Windows NT/2000/XP/2003/Vista won't work for this, even in Win95 compatibility mode. ''QUAKE.EXE'' is able to run within [http://www.dosbox.com/ DOSBox], the free DOS-like emulator which runs on pretty much any OS, but its performance there is much worse than running in actual DOS — so much worse that it may be unplayable at all but the lowest resolutions, even on relatively fast, modern systems. Reportedly the engine does somewhat better under [http://en.wikipedia.org/wiki/Microsoft_Virtual_PC Microsoft Virtual PC]. |
''QUAKE.EXE'' provides software-based graphics rendering only; the graphics hardware will not provide accelerated rendering (using its own CPU), or any texture or lighting features. It's all done in the software. It's still fast, but slows down noticeably at higher resolutions and when there's a lot of action. | ''QUAKE.EXE'' provides software-based graphics rendering only; the graphics hardware will not provide accelerated rendering (using its own CPU), or any texture or lighting features. It's all done in the software. It's still fast, but slows down noticeably at higher resolutions and when there's a lot of action. | ||
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* v1.06 of ''QUAKE.EXE'' (Oct. 1996) is contained in a [ftp://ftp.idsoftware.com/idstuff/quake/quake106.zip ''quake106.zip''], which contains an installer that unpacks all the files from an lh5 LZH-encoded archive. This is the full shareware distribution of Quake, including documentation and all the Episode 1 files (''ID1\pak0.pak''), not just the engine. | * v1.06 of ''QUAKE.EXE'' (Oct. 1996) is contained in a [ftp://ftp.idsoftware.com/idstuff/quake/quake106.zip ''quake106.zip''], which contains an installer that unpacks all the files from an lh5 LZH-encoded archive. This is the full shareware distribution of Quake, including documentation and all the Episode 1 files (''ID1\pak0.pak''), not just the engine. | ||
* v1.08 of ''QUAKE.EXE'' (Oct. 1997) fixes some minor bugs in 1.06, and is in [ftp://ftp.idsoftware.com/idstuff/quake/quake108.zip ''quake108.zip'']. This zip contains the updated QUAKE.EXE engine only. | * v1.08 of ''QUAKE.EXE'' (Oct. 1997) fixes some minor bugs in 1.06, and is in [ftp://ftp.idsoftware.com/idstuff/quake/quake108.zip ''quake108.zip'']. This zip contains the updated QUAKE.EXE engine only. | ||
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