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Editing Skybox Support
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else | else | ||
localcmd("loadsky bluesky\n"); //I love to see blue sky when I am killing monsters and finding secrets | localcmd("loadsky bluesky\n"); //I love to see blue sky when I am killing monsters and finding secrets | ||
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Use the "skill" global variable instead of the "self.model" variable if you have at least 4 skies each for Easy, Normal, Hard and Nightmare skills. | Use the "skill" global variable instead of the "self.model" variable if you have at least 4 skies each for Easy, Normal, Hard and Nightmare skills. | ||
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else if (skill == 2) localcmd("loadsky hard\n"); //Load the "hard" sky if I am playing the game on the "Hard" skill | else if (skill == 2) localcmd("loadsky hard\n"); //Load the "hard" sky if I am playing the game on the "Hard" skill | ||
else if (skill == 3) localcmd("loadsky nightmare\n"); //Load the "nightmare" sky if I am playing the game on the "Nightmare" skill | else if (skill == 3) localcmd("loadsky nightmare\n"); //Load the "nightmare" sky if I am playing the game on the "Nightmare" skill | ||
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This is both an excellent and wonderful way to know what is the skill of the Quake game that you are playing without having to manually bring down the console by pressing the tilde key on your keyboard and then type and enter the word "skill". | This is both an excellent and wonderful way to know what is the skill of the Quake game that you are playing without having to manually bring down the console by pressing the tilde key on your keyboard and then type and enter the word "skill". |