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Editing TrenchBroom
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− | + | Trenchbroom is a recent level editor for Quake programmed and maintained by [[SleepwalkR]]. It uses a single 3D view and 2D views, and boasts some very handy vertex manipulation. [http://kristianduske.com/trenchbroom/ Website] | |
− | You can find the source-code here: [https://github.com/ | + | You can find the source-code here: [https://github.com/kduske/TrenchBroom Github] |
== Features == | == Features == | ||
'''General''' | '''General''' | ||
* Full support for editing in 3D and in up to three 2D views | * Full support for editing in 3D and in up to three 2D views | ||
− | * High | + | * High performance renderer with support for huge maps |
* Unlimited Undo and Redo | * Unlimited Undo and Redo | ||
* Macro-like command repetition | * Macro-like command repetition | ||
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== Tutorial == | == Tutorial == | ||
− | See [[Getting_Started_Mapping]] for a | + | See [[Getting_Started_Mapping]] for a beginners guide to using Trenchbroom, that also covers a lot of the basics of general Quake mapping. Note that this tutorial is a bit outdated as many things have changed in Trenchbroom 2.0. |
− | |||
A very comprehensive TrenchBroom version 2 video tutorial series by Dumptruck_ds can be found here: [https://www.youtube.com/playlist?list=PLgDKRPte5Y0AZ_K_PZbWbgBAEt5xf74aE TrenchBroom 2 Tutorials] | A very comprehensive TrenchBroom version 2 video tutorial series by Dumptruck_ds can be found here: [https://www.youtube.com/playlist?list=PLgDKRPte5Y0AZ_K_PZbWbgBAEt5xf74aE TrenchBroom 2 Tutorials] |