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Difference between revisions of "Shotgun"
From Quake Wiki
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The '''Shotgun''' is the weapon you start with. It is not very powerful but remains useful throughout the singleplayer campaign for hitting monsters (such as [[Scrag]]s) at long range, when a slow-moving projectile won't do. For close-range combat its use is completely eclipsed once you pick up the [[Double-Barrelled Shotgun]], which is more efficient in both damage over time and damage per shell used (but has a wider spread). | The '''Shotgun''' is the weapon you start with. It is not very powerful but remains useful throughout the singleplayer campaign for hitting monsters (such as [[Scrag]]s) at long range, when a slow-moving projectile won't do. For close-range combat its use is completely eclipsed once you pick up the [[Double-Barrelled Shotgun]], which is more efficient in both damage over time and damage per shell used (but has a wider spread). | ||
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+ | The term ''boomstick'' is likely a reference to the 1982 movie [http://www.imdb.com/title/tt0106308/quotes Army of Darkness]. | ||
{{Weapons}} | {{Weapons}} |
Latest revision as of 22:55, 16 April 2015
Shotgun | ||||||||||||||||||||
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The Shotgun is the weapon you start with. It is not very powerful but remains useful throughout the singleplayer campaign for hitting monsters (such as Scrags) at long range, when a slow-moving projectile won't do. For close-range combat its use is completely eclipsed once you pick up the Double-Barrelled Shotgun, which is more efficient in both damage over time and damage per shell used (but has a wider spread).
The term boomstick is likely a reference to the 1982 movie Army of Darkness.
Weapons from Quake |
Axe | Shotgun | Double-Barrelled Shotgun | Nailgun | Super Nailgun | Grenade Launcher | Rocket Launcher | Thunderbolt |