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Difference between revisions of "Legal status"
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− | + | ===Quake Trademark=== | |
+ | Quake is a registered trademark of id Software. All other trademarks are properties of their respective owners. Shambler, Fiend and other characters may also be property of id software. | ||
− | ===Quake | + | ===Engine=== |
+ | The source code of the Quake engine has been released under the free and open-source [http://www.gnu.org/copyleft/gpl.html GPL license]. You can find it on [https://github.com/id-Software/Quake GitHub] or the [ftp://ftp.idsoftware.com/idstuff/source/q1source.zip id Software FTP server]. Lots of forks have been created, you can find some at [[Engines]] | ||
+ | |||
+ | ===Game code=== | ||
+ | Early versions of the QuakeC source files have been released under the GPL: ftp://ftp.idsoftware.com/idstuff/source/q1tools_gpl.tgz | ||
− | + | Unfortunately the 1.06 source does not have a GPL notice attached by oversight. Changes have been backported from the [[QuakeWorld]] source to the 1.01 GPL source, you can find the resulting code at https://www.gitorious.org/quakec-v1-01-clean/quakec-v1-01-clean/commit/c313e4e881ecc21ac28e9d5ce1872c621788659c | |
− | + | Some discussion leading to this can be found at http://forums.insideqc.com/viewtopic.php?f=2&t=3073 | |
− | |||
− | === | + | ===Media=== |
− | Original models, maps, textures | + | Original models, maps, textures etc are property of id Software and not available under a free license. There exist a few full replacement projects with GPL license. |
− | The Quake palette, though, has been permitted to be freely distributed | + | The Quake palette, though, has been permitted by John Carmack to be freely distributed (citation needed). |
===Compiler tools=== | ===Compiler tools=== | ||
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===Legal Discussions=== | ===Legal Discussions=== | ||
− | + | {{todo|todo=add here links to forums threads about the legal status of the quake stuff.}} | |
− | http://www.quakesrc.org/forums/viewtopic.php?t=4703 | + | http://www.quakesrc.org/forums/viewtopic.php?t=4703 (http://web.archive.org/web/20071027050427/http://www.quakesrc.org/forums/viewtopic.php?t=4703) |
Latest revision as of 01:32, 22 December 2017
Quake Trademark[edit]
Quake is a registered trademark of id Software. All other trademarks are properties of their respective owners. Shambler, Fiend and other characters may also be property of id software.
Engine[edit]
The source code of the Quake engine has been released under the free and open-source GPL license. You can find it on GitHub or the id Software FTP server. Lots of forks have been created, you can find some at Engines
Game code[edit]
Early versions of the QuakeC source files have been released under the GPL: ftp://ftp.idsoftware.com/idstuff/source/q1tools_gpl.tgz
Unfortunately the 1.06 source does not have a GPL notice attached by oversight. Changes have been backported from the QuakeWorld source to the 1.01 GPL source, you can find the resulting code at https://www.gitorious.org/quakec-v1-01-clean/quakec-v1-01-clean/commit/c313e4e881ecc21ac28e9d5ce1872c621788659c
Some discussion leading to this can be found at http://forums.insideqc.com/viewtopic.php?f=2&t=3073
Media[edit]
Original models, maps, textures etc are property of id Software and not available under a free license. There exist a few full replacement projects with GPL license.
The Quake palette, though, has been permitted by John Carmack to be freely distributed (citation needed).
Compiler tools[edit]
A set of compilers tools has been released as GPL.
Legal Discussions[edit]
Unspecified user added a To-Do; add here links to forums threads about the legal status of the quake stuff.. |
http://www.quakesrc.org/forums/viewtopic.php?t=4703 (http://web.archive.org/web/20071027050427/http://www.quakesrc.org/forums/viewtopic.php?t=4703)