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Difference between revisions of "Mega-Health"
From Quake Wiki
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A megahealth gives you 100 extra points of health. You have a maximum of 250 health points, so you can actually pick up a couple of these things. After a short grace period, any extra health you have wears off at a rate of about 1 point per second until it reaches the standard maximum of 100. | A megahealth gives you 100 extra points of health. You have a maximum of 250 health points, so you can actually pick up a couple of these things. After a short grace period, any extra health you have wears off at a rate of about 1 point per second until it reaches the standard maximum of 100. | ||
+ | |||
+ | ==Bugs== | ||
+ | *Picking up Megahealth while already overhealed will stack the rate of health degeneration. | ||
{{Quake items}} | {{Quake items}} |
Latest revision as of 10:54, 30 May 2019
A megahealth gives you 100 extra points of health. You have a maximum of 250 health points, so you can actually pick up a couple of these things. After a short grace period, any extra health you have wears off at a rate of about 1 point per second until it reaches the standard maximum of 100.
Bugs[edit]
- Picking up Megahealth while already overhealed will stack the rate of health degeneration.
Items in Quake |
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Health | Ammo Boxes | Mega-Health | Quad Damage | Biosuit | Pentagram of Protection | Ring of Shadows | Green Armor | Yellow Armor | Red Armor |