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precache sound
From Quake Wiki
Syntax:
string precache_sound(string s)
Precaches a sound for use by the engine. Any sound that you want to play MUST be precached. Precaching can only be done during map load, not afterwards. Doing so will cause the engine to crash.
Parameters:
s
- The path to the sound being precached
Returns:
- Returns a string (what string?). This is usually ignored.