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Difference between revisions of "DP TE FLAMEJET"
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(New page: Builtin definitions: <pre> void(vector org, vector vel, float howmany) te_flamejet = #457; </pre> Temp entity definitions: <pre> float TE_FLAMEJET = 74; </pre> Protocol: <pre> vector ori...) |
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Creates a single puff of flame particles. (not very useful really) | Creates a single puff of flame particles. (not very useful really) | ||
+ | [[Category:DarkPlaces]] |
Latest revision as of 02:24, 25 March 2013
Builtin definitions:
void(vector org, vector vel, float howmany) te_flamejet = #457;
Temp entity definitions:
float TE_FLAMEJET = 74;
Protocol:
vector origin vector velocity byte count (0 to 255, how many flame particles)
Creates a single puff of flame particles. (not very useful really)