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DirectQ
From Quake Wiki
Author: | mh |
Based on: | GLQuake |
First release: | here |
Newest release: | here |
Website: | here |
A port of GLQuake to Direct3D with emphasis on bug fixes, being faithful to the original software Quake look, increased limits, and player-friendliness.
This is primarily intended for use on PCs and laptops that have integrated Intel 3D cards which either choke on, or give incredibly poor performance with, OpenGL-based Quake engines. It is also suitable for more general use on any machine, of course.