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FrikQCC

From Quake Wiki

Revision as of 22:34, 18 April 2022 by EGax (talk | contribs)
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FrikQCC started just before the Quake engine source release in 1999. Based on Jonathan Roy's FastQCC, FrikaC tried to "bring new features to the code to make Quake more appealing a language to high-nosed programmers that said it wasn't a 'proper language'." Early in 2000, JP Grossman released qccx, which proved to be a major turning point in FrikQCC.

It supports: goto, labels, static variables, new optimizations, compiler warnings, and many other features.

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