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Editing Getting Started
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In the ''ID1'' subfolder of the Quake root folder, you must have the file ''pak0.pak'' from the official Quake distribution (shareware or commercial, doesn't matter). Some engines (notably, the official GLQuake) may require the presence of ''pak1.pak'' from the non-shareware Quake distribution as well, but generally this file is optional. Case usually doesn't matter on Windows or DOS folder names, but on non-Windows systems, some engines expect the ''id1'' to be lowercase. | In the ''ID1'' subfolder of the Quake root folder, you must have the file ''pak0.pak'' from the official Quake distribution (shareware or commercial, doesn't matter). Some engines (notably, the official GLQuake) may require the presence of ''pak1.pak'' from the non-shareware Quake distribution as well, but generally this file is optional. Case usually doesn't matter on Windows or DOS folder names, but on non-Windows systems, some engines expect the ''id1'' to be lowercase. | ||
− | So, to summarize, | + | So, to summarize, installing Quake boils down to just getting an engine executable into the root folder, and ''pak0.pak'' into the ''ID1'' subfolder. That's it. |
===Windows=== | ===Windows=== |