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Editing Making sounds
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=Sound File Formats= | =Sound File Formats= | ||
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+ | Sounds in the original Quake are [https://en.wikipedia.org/wiki/Monaural mono] [https://en.wikipedia.org/wiki/WAV WAV files] with a sample rate of 11kHz and a bitrate of 8. This is usually referred to as "11k 8bit mono." You can use other sample rates though. | ||
All engines load WAVs as 16bit, unless the user sets the [[loadas8bit]] cvar (which basically exists only for running in DOS with only 8MB RAM, something that's generally not gonna happen nowadays...). | All engines load WAVs as 16bit, unless the user sets the [[loadas8bit]] cvar (which basically exists only for running in DOS with only 8MB RAM, something that's generally not gonna happen nowadays...). |