Hosting and domain costs until October 2024 have been generously sponsored by dumptruck_ds. Thank you!
Editing Model
From Quake Wiki
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | Models are 3D meshes used for | + | Models are 3D meshes used for the monsters, weapons, items etc in Quake. In Quake they use the [[.mdl]] file format. |
− | + | The original models were created in [http://en.wikipedia.org/wiki/PowerAnimator|Alias PowerAnimator]. They are/were sometimes referred to as "Alias Models" which seems to originate to this. Probably to differentiate between "bsp models" like the ammo pickups and the "alias models". | |
− | Models | ||
− | == | + | The textures for the models were created in [Deluxe Paint|http://en.wikipedia.org/wiki/Deluxe_Paint]. |
− | + | ||
+ | == TODO == | ||
+ | Models are both the mdl and the bsp ones, aren't they? --[[User:Spirit|Spirit]] ([[User talk:Spirit|talk]]) | ||
== Sources == | == Sources == | ||
− | http://forums.insideqc.com/viewtopic.php?f=13&t=5676 | + | http://forums.insideqc.com/viewtopic.php?f=13&t=5676 |
− | http://www.gamers.org/dEngine/quake/QDP/makemodels.html | + | http://www.gamers.org/dEngine/quake/QDP/makemodels.html |
− | http://www.gamers.org/dEngine/quake/spec/quake-spec34/qkspec_5.htm | + | http://www.gamers.org/dEngine/quake/spec/quake-spec34/qkspec_5.htm |
− | http://www.insideqc.com/qip/q1/qfix.htm | + | http://www.insideqc.com/qip/q1/qfix.htm |
− |