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Editing QuakeWorld

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'''QuakeWorld''' and its companion '''GLQuakeWorld''' are alternative, official but unsupported Quake engines which id Software released in order to make multiplayer games of Quake more playable over the Internet. Its networking code was rewritten, the in-game physics is slightly different, and there are various improvements in the client.
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'''QuakeWorld''' is an alternative, official but unsupported Quake engine which id Software released in order to make multiplayer games of Quake more playable over the Internet. Its networking code was rewritten, the in-game physics is slightly different, and there are various improvements in the client.
  
 
''QuakeWorld'' is also an informal name for multiplayer Quake games played with the QuakeWorld networking code. This term is used in contrast to ''[[NetQuake]]'', which is an informal name for the original Quake engine, or for Quake games played with the same networking code as in the original engine.
 
''QuakeWorld'' is also an informal name for multiplayer Quake games played with the QuakeWorld networking code. This term is used in contrast to ''[[NetQuake]]'', which is an informal name for the original Quake engine, or for Quake games played with the same networking code as in the original engine.

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