Shotgun
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"The basic gun, to which all other guns compare favorably."
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Ammunition type
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Shells
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Ammunition usage:
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1 per shot
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Shot type:
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Hitscan
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Damage per shot:
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24, divided amongst 6 pellets
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Damage per second (max):
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48
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Range:
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2048 units
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Cycle Time:
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0.5s
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First appearance:
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Default weapon
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Obituaries:
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(Target) chewed on (attacker)'s boomstick.
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The Shotgun is the weapon you start with. It is not very powerful but remains useful throughout the singleplayer campaign for hitting monsters (such as Scrags) at long range, when a slow-moving projectile won't do. For close-range combat its use is completely eclipsed once you pick up the Double-Barrelled Shotgun, which is more efficient in both damage over time and damage per shell used (but has a wider spread).