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From Quake Wiki
- 10:47, 24 November 2016 (diff | hist) . . (+2) . . External Lit And Vis Files (→External Lit And Vis Files)
- 10:45, 24 November 2016 (diff | hist) . . (-1) . . External Lit And Vis Files (→External Lit And Vis Files)
- 10:44, 24 November 2016 (diff | hist) . . (+229) . . External Lit And Vis Files (→External Lit And Vis Files)
- 10:26, 24 November 2016 (diff | hist) . . (+2,853) . . External Lit And Vis Files (→External Lit And Vis Files)
- 12:35, 23 November 2016 (diff | hist) . . (+1) . . External Lit And Vis Files (→External Lit And Vis Files)
- 12:34, 23 November 2016 (diff | hist) . . (+123) . . External Lit And Vis Files (→External Lit And Vis Files)
- 12:30, 23 November 2016 (diff | hist) . . (-37) . . External Lit And Vis Files (→External Lit And Vis Files)
- 12:20, 23 November 2016 (diff | hist) . . (+925) . . External Lit And Vis Files (→External Lit And Vis Files)
- 19:04, 25 October 2016 (diff | hist) . . (+235) . . QuakeWorld
- 14:47, 5 October 2016 (diff | hist) . . (+142) . . Entity (→Additional Info on General Entity Syntax)
- 14:47, 5 October 2016 (diff | hist) . . (+3,025) . . Entity
- 14:19, 5 October 2016 (diff | hist) . . (+125) . . N ambient thunder (Created page with "An entity that can be placed to make a sound of Thunder. Source: http://www.gamers.org/dEngine/quake/QDP/qmapspec.html#2.3.1") (current)
- 14:18, 5 October 2016 (diff | hist) . . (+151) . . N ambient swamp2 (Created page with "An entity that can be placed to make a slightly different sound of frogs croaking. Source: http://www.gamers.org/dEngine/quake/QDP/qmapspec.html#2.3.1") (current)
- 14:17, 5 October 2016 (diff | hist) . . (+132) . . N ambient swamp1 (Created page with "An entity that can be placed to make a sound of Frogs Croaking. Source: http://www.gamers.org/dEngine/quake/QDP/qmapspec.html#2.3.1") (current)
- 14:17, 5 October 2016 (diff | hist) . . (+119) . . N ambient suck wind (Created page with "An entity that can be placed to make a Wind sound. Source: http://www.gamers.org/dEngine/quake/QDP/qmapspec.html#2.3.1") (current)
- 14:16, 5 October 2016 (diff | hist) . . (+69) . . ambient comp hum (current)
- 14:15, 5 October 2016 (diff | hist) . . (+133) . . N ambient light buzz (Created page with "An entity that can be placed to make a Buzzing sound from light. Source: http://www.gamers.org/dEngine/quake/QDP/qmapspec.html#2.3.1") (current)
- 14:15, 5 October 2016 (diff | hist) . . (+135) . . N ambient flouro buzz (Created page with "An entity that can be placed to make an Flourescent buzzing sound. Source: http://www.gamers.org/dEngine/quake/QDP/qmapspec.html#2.3.1") (current)
- 14:13, 5 October 2016 (diff | hist) . . (+66) . . N ambient comp hum (Created page with "An entity that can be placed to make a Computer background sounds.")
- 14:12, 5 October 2016 (diff | hist) . . (+63) . . N ambient drone (Created page with "An entity that can be placed to make an Engine/machinery sound.") (current)
- 14:12, 5 October 2016 (diff | hist) . . (+54) . . N ambient drip (Created page with "An entity that can be placed to make a dripping sound.") (current)
- 14:11, 5 October 2016 (diff | hist) . . (+189) . . N item key2 (Created page with "'''Item Key 2 (Gold Key)''' This item can be picked up by the player in order to get access to gold doors. In order to make a func_door require the God key, it's spawnflag mu...") (current)
- 14:10, 5 October 2016 (diff | hist) . . (+197) . . N item key1 (Created page with "'''Item Key 1 (Silver Key)''' This item can be picked up by the player in order to get access to silver doors. In order to make a func_door require the Silver key, it's spawn...")
- 14:07, 5 October 2016 (diff | hist) . . (+389) . . N trigger setskill (Created page with "'''Trigger Set Skill (Difficulty Level)''' Description: A trigger used to set skill level / difficulty level of the game. This trigger is activated when walked upon by the pl...") (current)
- 14:04, 5 October 2016 (diff | hist) . . (+150) . . trigger teleport (current)
- 14:02, 5 October 2016 (diff | hist) . . (+1,317) . . N trigger teleport (Created page with " '''Trigger_Teleport:''' Description: A trigger that fires only once. Is triggered by walking onto it. {| class="wikitable" width="100%" |- | ! bgcolor="#eeeeee" width="100p...")
- 13:40, 5 October 2016 (diff | hist) . . (+1,155) . . N trigger secret (Created page with "'''Trigger Secret:''' Description: Has all the same properties as the normal triggers, and also awards a secret credit. {| class="wikitable" width="100%" |- | ! bgcolor="#ee...") (current)
- 13:21, 5 October 2016 (diff | hist) . . (+1,198) . . N trigger onlyregistered (Created page with "'''Trigger Only Registered:''' Description: A trigger that only fires if registered. What "registered" means is unknown to the autor of this wiki-entry. {| class="wikitable"...") (current)
- 18:54, 30 September 2016 (diff | hist) . . (-6) . . Mapping errors (fixing broken link) (current)
- 00:20, 22 September 2016 (diff | hist) . . (+314) . . N DiezelSun game design (Created page with "'''Diezel Sun''' - artist, illustrator, game designer. In his creativity there are paintings executed on game engines, such as unity. The paintings are made in the style of a ...") (current)
- 02:29, 30 July 2016 (diff | hist) . . (+130) . . trigger counter (current)
- 00:42, 30 July 2016 (diff | hist) . . (+804) . . N trigger counter (Created page with "Trigger_counter mainly is used to make a group of entities that targets to another one. You need to target all entities for activate a trigger_counter that links another entit...")
- 21:49, 24 June 2016 (diff | hist) . . (+3) . . Getting Started Mapping (→Light)
- 18:40, 24 June 2016 (diff | hist) . . (+3) . . Getting Started Mapping (→Setting up the GUI)
- 18:38, 24 June 2016 (diff | hist) . . (+1) . . Getting Started Mapping (→Setting up the GUI)
- 17:04, 24 June 2016 (diff | hist) . . (-1) . . Getting Started Mapping (→Even more brushes)
- 16:09, 24 June 2016 (diff | hist) . . (-6) . . Getting Started Mapping (→Making some room)
- 15:23, 24 June 2016 (diff | hist) . . (+3) . . Getting Started Mapping (→Some setup)
- 02:35, 8 March 2016 (diff | hist) . . (+123) . . N func illusionary (Created page with "'''Description''' ---- This entity is simply clippable, and can be applied with a texture to make secret passages or traps.") (current)