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- 13:34, 29 February 2008 (diff | hist) . . (+57) . . QSG extensions
- 13:33, 29 February 2008 (diff | hist) . . (0) . . QSG extensions
- 13:33, 29 February 2008 (diff | hist) . . (+57) . . QSG extensions
- 13:32, 29 February 2008 (diff | hist) . . (+57) . . QSG extensions
- 13:31, 29 February 2008 (diff | hist) . . (+519) . . N DP SV ENTITYCONTENTSTRANSITION (New page: Field definitions: <pre> .void(float nOriginalContents, float nNewContents) contentstransition; </pre> This field function, when provided, is triggered on an entity when the contents (ie....)
- 13:30, 29 February 2008 (diff | hist) . . (+58) . . QSG extensions
- 13:29, 29 February 2008 (diff | hist) . . (+213) . . N DP SV EFFECT (New page: Builtin definitions: <pre> void(vector org, string modelname, float startframe, float endframe, float framerate) effect = #404; </pre> Clientside playback of simple custom sprite effects ...)
- 13:27, 29 February 2008 (diff | hist) . . (-3) . . m DP SV DROPCLIENT
- 13:27, 29 February 2008 (diff | hist) . . (+236) . . N DP SV DROPCLIENT (New page: Builtin definitions: <pre> void(entity clent) dropclient = #453; </pre> Causes the server to immediately drop the client, more reliable than stuffcmd(clent, "disconnect\ "); which could b...)
- 13:27, 29 February 2008 (diff | hist) . . (+110) . . N DP SV DRAWONLYTOCLIENT (New page: Field definitions: <pre> .entity drawonlytoclient; </pre> The entity is only visible to the specified client.)
- 13:26, 29 February 2008 (diff | hist) . . (+81) . . m DP SV CUSTOMIZEENTITYFORCLIENT
- 13:25, 29 February 2008 (diff | hist) . . (+2,035) . . N DP SV CUSTOMIZEENTITYFORCLIENT (New page: Field definitions: <pre> .float() customizeentityforclient; // self = this entity, other = client entity </pre> Allows qc to modify an entity before it is sent to each client, the functio...)
- 13:22, 29 February 2008 (diff | hist) . . (+58) . . QSG extensions
- 13:21, 29 February 2008 (diff | hist) . . (+114) . . N DP SV CLIENTNAME (New page: Allows qc to modify the client's .netname, and automatically sends out any appropriate network updates if changed.)
- 13:21, 29 February 2008 (diff | hist) . . (+306) . . N DP SV CLIENTCOLORS (New page: Field definitions: <pre> .float clientcolors; // colors of the client (format: pants + shirt * 16) </pre> Allows QuakeC to read and modify the client colors associated with a client entit...)
- 16:57, 28 February 2008 (diff | hist) . . (+1,879) . . N DP SV BOTCLIENT (New page: Constants: <pre> float CLIENTTYPE_DISCONNECTED = 0; float CLIENTTYPE_REAL = 1; float CLIENTTYPE_BOT = 2; float CLIENTTYPE_NOTACLIENT = 3; </pre> Builtin definitions: <pre> entity() spawnc...)
- 16:55, 28 February 2008 (diff | hist) . . (+35) . . N DP SPRITE32 (New page: The engine supports .spr32 sprites.)
- 16:55, 28 February 2008 (diff | hist) . . (+636) . . N DP SOLIDCORPSE (New page: .solid definitions: <pre> float SOLID_CORPSE = 5; </pre> The entity will not collide with SOLID_CORPSE and SOLID_SLIDEBOX entities (and likewise they will not collide with it), this is us...)
- 16:54, 28 February 2008 (diff | hist) . . (+91) . . N DP SND STEREOWAV (New page: The engine supports stereo WAV files. (useful with DP_SND_DIRECTIONLESSATTNNONE for music))
- 16:54, 28 February 2008 (diff | hist) . . (+167) . . N DP SND OGGVORBIS (New page: The engine supports loading Ogg Vorbis sound files. Use either the .ogg filename directly, or a .wav of the same name (will try to load the .wav first and then .ogg).)
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