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System fields

From Quake Wiki

Revision as of 22:34, 30 October 2007 by QuakeWiki (talk | contribs)
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These are the fields Quake requires to run. Most have special meaning to the engine. All fields before the definition "void end_sys_fields;" (in defs.qc) are system fields. If any are changed or added, the engine must be rebuilt with the progdefs.h file produced by QCC after compilation. See FrikQCC warning Q208.

QuakeWorld fields[edit]