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Difference between revisions of "info null"
From Quake Wiki
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(Removed incorrect/redundant information, slightly rewritten.) |
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{{DISPLAYTITLE:info_null}} | {{DISPLAYTITLE:info_null}} | ||
− | '''info_null''' is a | + | '''info_null''' is a simple point entity that removes itself on map start. It is used as a target for lights in order to set the direction and width of spotlights. Since modern light tools typically support additional keys on lights for improved spotlight control, the info_null entity is largely redundant nowadays. |
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==Attributes== | ==Attributes== |
Latest revision as of 15:32, 6 April 2013
info_null is a simple point entity that removes itself on map start. It is used as a target for lights in order to set the direction and width of spotlights. Since modern light tools typically support additional keys on lights for improved spotlight control, the info_null entity is largely redundant nowadays.
Attributes[edit]
Keys[edit]
targetname | The name of the info_notnull. If the info_notnull is targeted by a light, the light will become a spotlight that faces in the direction of the info_notnull. |
Spawnflags[edit]
The info_notnull does not support any spawnflags, since it is removed from the level at compile time.