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info_null

From Quake Wiki

Revision as of 14:32, 6 April 2013 by Negke (talk | contribs) (Removed incorrect/redundant information, slightly rewritten.)
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info_null is a simple point entity that removes itself on map start. It is used as a target for lights in order to set the direction and width of spotlights. Since modern light tools typically support additional keys on lights for improved spotlight control, the info_null entity is largely redundant nowadays.


Attributes[edit]

Keys[edit]

targetname The name of the info_notnull. If the info_notnull is targeted by a light, the light will become a spotlight that faces in the direction of the info_notnull.

Spawnflags[edit]

The info_notnull does not support any spawnflags, since it is removed from the level at compile time.