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Difference between revisions of "info player coop"

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The '''info_player_coop''' entity functions the same as the [[info_player_start]] entity, with the exception that it is only used in [[coop]] mode. In maps that support coop, there are usually four of these, since the player limit for standard [[NetQuake]] is 4. The regular player start point is also used in coop, so in reality, only three are necessary to support four players spawning at the same time without [[telefragging]].
 
The '''info_player_coop''' entity functions the same as the [[info_player_start]] entity, with the exception that it is only used in [[coop]] mode. In maps that support coop, there are usually four of these, since the player limit for standard [[NetQuake]] is 4. The regular player start point is also used in coop, so in reality, only three are necessary to support four players spawning at the same time without [[telefragging]].
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[[Category:Quake entities]]

Latest revision as of 10:18, 25 March 2013


The info_player_coop entity functions the same as the info_player_start entity, with the exception that it is only used in coop mode. In maps that support coop, there are usually four of these, since the player limit for standard NetQuake is 4. The regular player start point is also used in coop, so in reality, only three are necessary to support four players spawning at the same time without telefragging.