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Difference between revisions of "light flame large yellow"
From Quake Wiki
(Created page with "Fire: { "classname" "light_flame_large_yellow, light_flame_small_yellow, light_flame_small_white" "light" "#" // Tells how bright the light is (optional) "origin" "X ...") |
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Fire: | Fire: | ||
− | { | + | {| class="wikitable" width="100%" |
− | "classname | + | |- |
− | " | + | | ! bgcolor="#eeeeee" width="100px" | ''classname'' || "light_flame_large_yellow, light_flame_small_yellow, light_flame_small_white" |
− | "origin" | + | |- |
− | } | + | |- |
+ | | ! bgcolor="#eeeeee" width="100px" | ''light'' || Tells how bright the light is (optional) | ||
+ | |- | ||
+ | | ! bgcolor="#eeeeee" | ''origin'' || "Origin in X,Y,Z coordinates. | ||
+ | |- | ||
+ | |} | ||
+ | |||
Source: http://www.gamers.org/dEngine/quake/QDP/qmapspec.html#2.3.1 | Source: http://www.gamers.org/dEngine/quake/QDP/qmapspec.html#2.3.1 |
Latest revision as of 10:58, 5 October 2016
Fire:
classname | "light_flame_large_yellow, light_flame_small_yellow, light_flame_small_white" |
light | Tells how bright the light is (optional) |
origin | "Origin in X,Y,Z coordinates. |
Source: http://www.gamers.org/dEngine/quake/QDP/qmapspec.html#2.3.1