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From Quake Wiki
Fire:
classname | "light_flame_large_yellow, light_flame_small_yellow, light_flame_small_white" |
light | Tells how bright the light is (optional) |
origin | "Origin in X,Y,Z coordinates. |
killtarget | The targetname of the entity to be removed when the Grunt dies. |
Source: http://www.gamers.org/dEngine/quake/QDP/qmapspec.html#2.3.1