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light fluoro

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Revision as of 09:49, 5 October 2016 by Sjonsson (talk | contribs) (Created page with " Fluorescent Light: { "classname" "light_fluoro" "origin" "X Y Z" // Tells where the light is "light" "#" // Tells how bright the light is (optional - ...")
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Fluorescent Light:

{

   "classname" "light_fluoro"
   "origin" "X Y Z"    // Tells where the light is
   "light" "#"         // Tells how bright the light is (optional - default 200)
   "style" "#"         // How the light appears
   "spawnflags" "#"    // State light starts in
   "targetname" "#"    // Target id of the light

}

Source: http://www.gamers.org/dEngine/quake/QDP/qmapspec.html#2.3.1