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Gl flashblend

From Quake Wiki

Template:lowercase-underscores

gl_flashblend
Default value: "1"
Saved to config.cfg: no

gl_flashblend controls the way dynamic lights are drawn. Dynamic lights are eighter rendered as lightmaps gl_flashblend = 0 (slower but realistic) or as translucent sphere gl_flashblend = 1 (fast, doesn't require lightmap update)


Console
List of console variables | List of console commands