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  • 541 bytes (84 words) - 02:23, 31 October 2007

Page text matches

  • 4 KB (372 words) - 23:57, 23 November 2013
  • | 44 || [[aim]] || [[NQ]] || [[QW]] || [[H2MP]] || N/A
    16 KB (1,737 words) - 11:32, 2 August 2023
  • 541 bytes (84 words) - 02:23, 31 October 2007
  • ''vector'' '''aim'''(''entity'' player, ''float'' missileSpeed) ...considered from the check position to the center of the possible entity to aim at.
    1 KB (196 words) - 13:32, 1 August 2023
  • ...e models, sounds, frames, edicts, adds entity alpha, high-precision client aim, and a few other things.
    6 KB (839 words) - 23:44, 27 June 2019
  • # High precision aim. ...ed drivers, like "cheater" opengl32.dll files which could have wallhack or aim assist capabilities. An additional downside was that this cheat-free mode
    4 KB (679 words) - 14:08, 10 November 2021
  • The easiest way to make the head aim at some fixed place separately from the gun, is to have the bone set direct
    20 KB (3,251 words) - 20:35, 2 November 2017