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From Quake Wiki
Create the page "sv aim" on this wiki! See also the search results found.
Page title matches
- 541 bytes (84 words) - 02:23, 31 October 2007
Page text matches
- 4 KB (372 words) - 23:57, 23 November 2013
- | 44 || [[aim]] || [[NQ]] || [[QW]] || [[H2MP]] || N/A16 KB (1,737 words) - 11:32, 2 August 2023
- 541 bytes (84 words) - 02:23, 31 October 2007
- ''vector'' '''aim'''(''entity'' player, ''float'' missileSpeed) ...considered from the check position to the center of the possible entity to aim at.1 KB (196 words) - 13:32, 1 August 2023
- ...e models, sounds, frames, edicts, adds entity alpha, high-precision client aim, and a few other things.6 KB (839 words) - 23:44, 27 June 2019
- # High precision aim. ...ed drivers, like "cheater" opengl32.dll files which could have wallhack or aim assist capabilities. An additional downside was that this cheat-free mode4 KB (679 words) - 14:08, 10 November 2021
- The easiest way to make the head aim at some fixed place separately from the gun, is to have the bone set direct20 KB (3,251 words) - 20:35, 2 November 2017