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ceil
From Quake Wiki
float ceil(float val)
Contents
Usage[edit]
Rounds the passed number up to the next highest whole number.
Parameters[edit]
- val
- The number to round up.
Return[edit]
Returns the rounded up number.
Example[edit]
// Add a random amount of stacks, guaranteeing it always adds at least one float toAdd = random() * 5; self.stacks += ceil(toAdd);