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Revision history of ".dmg take"

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  • (cur | prev) 20:55, 12 January 2016Cobalt (talk | contribs). . (207 bytes) (+207). . (Created page with "The dmg_take float controls red tint color of the clients screen for a bloodflash effect when taking damage. (Thanks to Necros on func_messageboard) The engine will usually ze...")