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DP EF ADDITIVE

From Quake Wiki

Revision as of 14:07, 28 February 2008 by KrimZon (talk | contribs) (New page: Adds a new .effects bit: float EF_ADDITIVE = 32; Objects with this bit set are rendered with additive blending.)
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Adds a new .effects bit:

float EF_ADDITIVE = 32;

Objects with this bit set are rendered with additive blending.