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DP EF STARDUST

From Quake Wiki

Revision as of 15:20, 28 February 2008 by KrimZon (talk | contribs) (New page: Adds a new .effects bit: float EF_STARDUST = 2048; The entity emits bouncing sparkles in every direction.)
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Adds a new .effects bit:

float EF_STARDUST = 2048;

The entity emits bouncing sparkles in every direction.