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DP GFX EXTERNALTEXTURES PERMAPTEXTURES

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Revision as of 02:12, 25 March 2013 by Hectate (talk | contribs)
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Q1BSP and HLBSP map loading loads external textures found in textures/<mapname>/ as well as textures/.

Where mapname is the bsp filename minus the extension (typically .bsp) and minus maps/ if it is in maps/ (any other path is not removed) For example:

  • maps/e1m1.bsp uses textures in the directory textures/e1m1/ and falls back to textures/
  • maps/b_batt0.bsp uses textures in the directory textures/b_batt0.bsp and falls back to textures/

As a more extreme example:

  • progs/something/blah.bsp uses textures in the directory textures/progs/something/blah/ and falls back to textures/