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DP QC TRACETOSS
From Quake Wiki
Builtin definitions:
void(entity ent, entity ignore) tracetoss = #64;
Simulates movement of the entity as if it is MOVETYPE_TOSS and starting with it's current state (location, velocity, etc), returns relevant trace_ variables (trace_fraction is always 0, all other values are supported - trace_ent, trace_endpos, trace_plane_normal), does not actually alter the entity.