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DP QC TRACE MOVETYPE WORLDONLY

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Revision as of 16:45, 28 February 2008 by KrimZon (talk | contribs) (New page: Constant definitions: <pre> float MOVE_WORLDONLY = 3; </pre> Allows traces to hit only world (ignoring all entities, unlike MOVE_NOMONSTERS which hits all bmodels), use as the nomonsters ...)
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Constant definitions:

float MOVE_WORLDONLY = 3;

Allows traces to hit only world (ignoring all entities, unlike MOVE_NOMONSTERS which hits all bmodels), use as the nomonsters parameter to trace functions