Hosting and domain costs until October 2024 have been generously sponsored by dumptruck_ds. Thank you!

Difference between revisions of "DP TE SPARK"

From Quake Wiki

(New page: Builtin definitions: <pre> void(vector org, vector vel, float howmany) te_spark = #411; </pre> Temp entity definitions: <pre> float TE_SPARK = 51; </pre> Protocol: <pre> vector origin by...)
 
 
Line 19: Line 19:
  
 
Creates a shower of sparks and a smoke puff.
 
Creates a shower of sparks and a smoke puff.
 +
[[Category:DarkPlaces]]

Latest revision as of 01:25, 25 March 2013

Builtin definitions:

void(vector org, vector vel, float howmany) te_spark = #411;

Temp entity definitions:

float TE_SPARK = 51;

Protocol:

vector origin
byte xvelocity (-128 to 127)
byte yvelocity (-128 to 127)
byte zvelocity (-128 to 127)
byte count (number of sparks)

Creates a shower of sparks and a smoke puff.