Hosting and domain costs until October 2024 have been generously sponsored by dumptruck_ds. Thank you!
DP TE SPARK
From Quake Wiki
Builtin definitions:
void(vector org, vector vel, float howmany) te_spark = #411;
Temp entity definitions:
float TE_SPARK = 51;
Protocol:
vector origin byte xvelocity (-128 to 127) byte yvelocity (-128 to 127) byte zvelocity (-128 to 127) byte count (number of sparks)
Creates a shower of sparks and a smoke puff.