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Editing EXT CSQC System Globals Fields and Builtins List

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// core ext_csqc functions
 
// core ext_csqc functions
void() R_ClearScene = #300;
+
void() clearscene = #300;
void(float mask) R_AddEntities = #301;
+
void(float mask) addentities = #301;
void(entity ent) R_AddEntity = #302;
+
void(entity ent) addentity = #302;
float(float property, ...) R_SetView = #303;
+
float(float property, ...) setproperty = #303;
void() R_RenderScene = #304;
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void() renderscene = #304;
void(vector org, float radius, vector lightcolours) R_AddDynamicLight = #305;
+
void(vector org, float radius, vector lightcolours) adddynamiclight = #305;
 
void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon = #306;
 
void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon = #306;
 
void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex = #307;
 
void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex = #307;

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