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Editing Enforcer

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Enforcers are the only Quake monster showing Earth human intelligence, as some of their sounds bear a strong resemblance to English words, typically used by guards of any sort. This suggests that in their strength, they were less assimilated as a whole by Quake's forces, and thus retained a bit more of their minds.  
 
Enforcers are the only Quake monster showing Earth human intelligence, as some of their sounds bear a strong resemblance to English words, typically used by guards of any sort. This suggests that in their strength, they were less assimilated as a whole by Quake's forces, and thus retained a bit more of their minds.  
  
Interestingly, their uniform bears a strong resemblance to the [[Biosuit]], which can be used as rationale for their underwater excursions in [[e4m1|The Sewage System]], though the [[Grunt|Grunts]] doing the same are a mystery. Easy to be knocked into a pain frame, and lacking a melee attack, Enforcers are generally best dealt with by the [[Double-Barrelled Shotgun]] as the normal one would be wasteful of shells, but the [[Nailgun]] can work well on a group.
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Interestingly, their uniform bears a strong resemblance to the [[Biosuit]], which can be used as rationale for their underwater excursions in [[The Sewage System]], though the [[Grunt|Grunts]] doing the same are a mystery. Easy to be knocked into a pain frame, and lacking a melee attack, Enforcers are generally best dealt with by the [[Double-Barreled Shotgun]] as the normal one would be wasteful of shells, but the [[Nailgun]] can work well on a group.
  
 
Their projectile can also be found as an option for the [[trap_shooter]] entity, which can be seen used to an extreme extent in the first level of [[Beyond Belief]] where a tight cluster of them act as a security system to prevent the player from passing. Beyond Belief also modified the Enforcer to drop only two cells on death, making them less of a boon to the player at a later point upon finding the [[Thunderbolt]].
 
Their projectile can also be found as an option for the [[trap_shooter]] entity, which can be seen used to an extreme extent in the first level of [[Beyond Belief]] where a tight cluster of them act as a security system to prevent the player from passing. Beyond Belief also modified the Enforcer to drop only two cells on death, making them less of a boon to the player at a later point upon finding the [[Thunderbolt]].

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