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'''killtarget''' is a key used in a similar way to target, but instead of activating the target, the targeted entity will be removed from the level when the killtarget event is fired. | '''killtarget''' is a key used in a similar way to target, but instead of activating the target, the targeted entity will be removed from the level when the killtarget event is fired. | ||
− | In [[ | + | In [[vanilla Quake]], a single trigger cannot target multiple entities another at the same time. This is true even if one entity is targeted and another is killtargeted. In order to do this, multiple triggers (see [[trigger_relay]]) must be used for each different target or killtarget. Some [[mod|mods]], such as [[Quoth]] support multi-targeting, which allows multiple targets to be set for a single trigger, and also enables targets and killtargets to both be fired when the trigger is triggered. |
===Spawnflags=== | ===Spawnflags=== |