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Difference between revisions of "Entity guide"

From Quake Wiki

m (Entities: fixed link text for monster_tarbaby)
m (Entities: headings per type)
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==Entities==
 
==Entities==
* [[worldspawn]]
+
* '''Worldspawn'''
* [[info_player_start]]
+
** [[worldspawn]]
* [[info_player_deathmatch]]
+
* '''Info'''
* [[info_player_coop]]
+
** [[info_player_start]]
* [[info_player_start2]]
+
** [[info_player_start2]]
* [[info_teleport destination]]
+
** [[info_player_deathmatch]]
* [[info_null]]
+
** [[info_player_coop]]
* [[info_notnull]]
+
** [[info_teleport_destination]]
* [[info_intermission]]
+
** [[info_intermission]]
* [[item_cells]]
+
** [[info_notnull]]
* [[item_rockets]]
+
** [[info_null]]
* [[item_shells]]
+
* '''Items'''
* [[item_spikes]]
+
** [[item_cells]]
* [[item_health]]
+
** [[item_rockets]]
* [[item_artifact_envirosuit]]
+
** [[item_shells]]
* [[item_artifact_super_damage]]
+
** [[item_spikes]]
* [[item_artifact_invulnerability]]
+
** [[item_health]]
* [[item_artifact_invisibility]]
+
** [[item_artifact_envirosuit]]
* [[item_armorInv]]
+
** [[item_artifact_super_damage]]
* [[item_armor2]]
+
** [[item_artifact_invulnerability]]
* [[item_armor1]]
+
** [[item_artifact_invisibility]]
* [[item_key1]]
+
** [[item_armorInv]]
* [[item_key2]]
+
** [[item_armor2]]
* [[item_sigil]]
+
** [[item_armor1]]
* [[weapon_supershotgun]]
+
** [[item_key1]]
* [[weapon_nailgun]]
+
** [[item_key2]]
* [[weapon_supernailgun]]
+
** [[item_sigil]]
* [[weapon_grenadelauncher]]
+
* '''Weapons'''
* [[weapon_rocketlauncher]]
+
** [[weapon_supershotgun]]
* [[weapon_lightning]]
+
** [[weapon_nailgun]]
* [[monster_army]]
+
** [[weapon_supernailgun]]
* [[monster_dog]]
+
** [[weapon_grenadelauncher]]
* [[monster_ogre]]
+
** [[weapon_rocketlauncher]]
* [[monster_ogre_marksman]]
+
** [[weapon_lightning]]
* [[monster_knight]]
+
* '''Monsters'''
* [[monster_hell_knight]]
+
** [[monster_army]]
* [[monster_wizard]]
+
** [[monster_dog]]
* [[monster_demon1]]
+
** [[monster_ogre]]
* [[monster_shambler]]
+
** [[monster_ogre_marksman]]
* [[monster_boss]]
+
** [[monster_knight]]
* [[monster_enforcer]]
+
** [[monster_hell_knight]]
* [[monster_shalrath]]
+
** [[monster_wizard]]
* [[Spawn#Entity_information|monster_tarbaby]]
+
** [[monster_demon1]]
* [[monster_fish]]
+
** [[monster_shambler]]
* [[monster_oldone]]
+
** [[monster_boss]]
* [[monster_zombie]]
+
** [[monster_enforcer]]
* [[light]]
+
** [[monster_shalrath]]
* [[light_fluoro]]
+
** [[Spawn#Entity_information|monster_tarbaby]]
* [[light_fluorospark]]
+
** [[monster_fish]]
* [[light_globe]]
+
** [[monster_oldone]]
* [[light_flame_large_yellow]]
+
** [[monster_zombie]]
* [[light_flame_small_yellow]]
+
* '''Lights'''
* [[light_flame_small_white]]
+
** [[light]]
* [[light_torch_small_walltorch]]
+
** [[light_fluoro]]
* [[air_bubbles]]
+
** [[light_fluorospark]]
* [[event_lightning]]
+
** [[light_globe]]
* [[misc_fireball]]
+
** [[light_flame_large_yellow]]
* [[misc_explobox]]
+
** [[light_flame_small_yellow]]
* [[misc_explobox2]]
+
** [[light_flame_small_white]]
* [[misc_noisemaker]]
+
** [[light_torch_small_walltorch]]
* [[trap_spikeshooter]]
+
* '''Sounds'''
* [[trap_shooter]]
+
** [[ambient_drip]]
* [[ambient_drip]]
+
** [[ambient_drone]]
* [[ambient_drone]]
+
** [[ambient_comp_hum]]
* [[ambient_comp_hum]]
+
** [[ambient_flouro_buzz]]
* [[ambient_flouro_buzz]]
+
** [[ambient_light_buzz]]
* [[ambient_light_buzz]]
+
** [[ambient_suck_wind]]
* [[ambient_suck_wind]]
+
** [[ambient_swamp1]]
* [[ambient_swamp1]]
+
** [[ambient_swamp2]]
* [[ambient_swamp2]]
+
** [[ambient_thunder]]
* [[ambient_thunder]]
+
* '''Funcs'''
* [[func_door]]
+
** [[func_door]]
* [[func_door_secret]]
+
** [[func_door_secret]]
* [[func_wall]]
+
** [[func_wall]]
* [[func_button]]
+
** [[func_button]]
* [[func_train]]
+
** [[func_train]]
* [[path_corner]]
+
** [[func_plat]]
* [[func_plat]]
+
** [[func_illusionary]]
* [[func_illusionary]]
+
** [[func_episodegate]]
* [[func_episodegate]]
+
** [[func_bossgate]]
* [[func_bossgate]]
+
* '''Misc'''
* [[trigger_changelevel]]
+
** [[path_corner]]
* [[trigger_once]]
+
** [[misc_fireball]]
* [[trigger_multiple]]
+
** [[misc_explobox]]
* [[trigger_onlyregistered]]
+
** [[misc_explobox2]]
* [[trigger_secret]]
+
** [[misc_noisemaker]]
* [[trigger_teleport]]
+
** [[trap_spikeshooter]]
* [[trigger_setskill]]
+
** [[trap_shooter]]
* [[trigger_relay]]
+
** [[event_lightning]]
* [[trigger_monsterjump]]
+
** [[air_bubbles]]
* [[trigger_counter]]
+
** [[viewthing]]
* [[trigger_push]]
+
* '''Triggers'''
* [[trigger_hurt]]
+
** [[trigger_changelevel]]
* [[viewthing]]
+
** [[trigger_once]]
 +
** [[trigger_multiple]]
 +
** [[trigger_onlyregistered]]
 +
** [[trigger_secret]]
 +
** [[trigger_teleport]]
 +
** [[trigger_setskill]]
 +
** [[trigger_relay]]
 +
** [[trigger_monsterjump]]
 +
** [[trigger_counter]]
 +
** [[trigger_push]]
 +
** [[trigger_hurt]]

Revision as of 13:50, 9 April 2013

The Entity Guide is currently the focus of a Quake Wiki project. See more information (including style guidelines) on the Entity Doc Project page.

Note from the old wiki: Here is a good site to grab the info to fill these pages with: http://web.archive.org/web/20040607020324/http://www.annihilator.com/gameediting/quake/editing/editing_lvlentities.html

  • I did not say this, above link and test is from the original wiki. Do NOT copy and paste from non-free licensed sources. Spirit (talk)

This is a list of all the entities in standard (vanilla) Quake. For information on entities used in specific mods, please see the relevant mod page.

Entities