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FTEQW Getting Started

From Quake Wiki

Revision as of 16:50, 2 November 2017 by PoVoq (talk | contribs)

Overview

For an general overview of the FTEQW engine see FTE

You can find the latest binary releases here.

Clients

FTEQW has been ported to many different systems.

Most notably are:

  • Windows (32 & 64 bit; with or without SDL)
    • Supports OpenGL, Vulkan, D3D9 & D3D11 (experimental)
  • Linux (x86, amd64; with or without SDL)
    • Supports OpenGL, Vulkan
  • MacOSX (Tiger?)
  • Android Also called FTEdroid
    • Supports OpenGL, Vulkan (untested)
  • WebGL (in browser)
  • NACL (x86, amd64, arm)

Also available:

  • FTEQTV
    • Spectator client? Windows only?