Editing FTEQW Modding

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== Support of skeletal meshs==
 
== Support of skeletal meshs==
 
[[Skeletal mesh formats in FTEQW | Skeletal mesh formats]] are very useful for advanced animation features and physics engines.
 
[[Skeletal mesh formats in FTEQW | Skeletal mesh formats]] are very useful for advanced animation features and physics engines.
Examples of supported features:
 
* Animation blending
 
* Mouse driven aiming
 
* Physics driven appendixes (for example a "pony tail")
 
* Ragdolls
 
  
 
== Fully editable particles ==
 
== Fully editable particles ==

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