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Difference between revisions of "Fiend"

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In essence, organic buzzsaws, rife with pummeling power!
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{{Infobox Monster
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|monstername=Fiend
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|entityname=monster_demon1
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|monsterhealth=300
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|monstermelee=Claws
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|monstermissile=Leap
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|movetype=MOVETYPE_STEP
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|monsterspeed=7.12, 23.66
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|monsterclass=Medieval, shareware
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}}
  
* '''Weapon:''' Arms, Leap
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[[Image:Fiend.gif|left]]Fiends appear almost small the way they position their bodies at rest, and not much larger when walking, but when you see them run, let alone leap, you will appreciate their size - and ferocity.
* '''Health:''' 300
 
* '''Treasure:''' Nothing
 
'''Tips:'''
 
----
 
Fiends are definitely a tough cookie to crack. Get ready to strafe alot, because they leap fast and do major damage if they hit you. When they're close, they'll use their razor-sharp handless arms to rip the flesh from your bones. About four good hits from the [[Double-Barrelled Shotgun]] is a good way to take them out, or, if you're far enough away, three [[Rocket Launcher|Rockets]].
 
*'''Best Weapons:''' Nailgun, Super Nailgun
 
*'''Worst Weapons:''' Shotgun, Rocket Launcher
 
  
[[Image:Fiend.gif]]
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Fiends make their first appearance in [[The Castle of the Damned]] as a literal monster closet, leaping out at you while you observe the floating stone blocks. They are quite potent in their slashing, but also can take a handful of rockets. However those hooved legs should be your concern. The leap is fast and powerful (bare minimum of 40 damage) and quick to recover. Be swift on your feet, particularly with sidestepping and take advantage of its exposed back during the jump. If you can keep close enough in range, they will generally not leap, but they do take small steps forward as they slash, so be careful.
  
'''Entity name:''' [[monster_demon1]]
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''In essence, organic buzzsaws, rife with pummeling power!''
  
 
==See Also==
 
==See Also==
 
* [[Monsters]]
 
* [[Monsters]]

Revision as of 20:43, 9 May 2008

{{{name}}}

[[file:{{{image}}}|thumb|center|300px|alt={{{name}}}]]

Health {{{health}}}
Gib threshold {{{gibthresh}}}
Attacks {{{attacks}}}
Drop {{{drop}}}
1st appearance {{{1stappearance}}}
Game version {{{gameversion}}}
Death message {{{deathmessage}}}
† The data files for monsters that appear only in the registered version of Quake reside in pak1.pak rather than pak0.pak.
Fiend.gif
Fiends appear almost small the way they position their bodies at rest, and not much larger when walking, but when you see them run, let alone leap, you will appreciate their size - and ferocity.

Fiends make their first appearance in The Castle of the Damned as a literal monster closet, leaping out at you while you observe the floating stone blocks. They are quite potent in their slashing, but also can take a handful of rockets. However those hooved legs should be your concern. The leap is fast and powerful (bare minimum of 40 damage) and quick to recover. Be swift on your feet, particularly with sidestepping and take advantage of its exposed back during the jump. If you can keep close enough in range, they will generally not leap, but they do take small steps forward as they slash, so be careful.

In essence, organic buzzsaws, rife with pummeling power!

See Also