Editing Getting Started (section) From Quake Wiki Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits. Anti-spam check. Do not fill this in! ===Components=== Quake consists of three parts: * A platform-specific Quake [[Engines|engine]], which is the program you run to actually play Quake. * The platform-independent game data archives ''[[pak0.pak]]'' (required, contains the game code, main content and the levels of the first episode of the game) and ''[[pak1.pak]]'' (optional, contains the three later episodes as well as their monsters). * The [[Quake Soundtrack|soundtrack]], which exists as audio tracks on the original Quake CD-ROM, which you can leave in your drive while you play. The soundtrack is optional. Modern engines usually support playing the soundtrack from files instead of the CD-ROM. Therefore, a minimal installation of Quake consists of just ''pak0.pak'' and a single Quake engine. There are many engines to choose from, each with different features and platform (hardware + operating system) requirements. The [[Engines|engines]] article discusses the options in more detail. Summary: Please note that all contributions to Quake Wiki are considered to be released under the GNU Free Documentation License 1.3 or later (see Quake Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission! To edit this page, please answer the question that appears below (more info): Who created the Quake Soundtrack (Hint: In three uppercase letters)? Cancel | Editing help (opens in new window) Retrieved from "http://quakewiki.org/wiki/Getting_Started"