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** ''ID1'' subfolder (e.g. ''C:\quake\ID1'').
 
** ''ID1'' subfolder (e.g. ''C:\quake\ID1'').
  
In the Quake root folder is where the [[Engines|engines]] live. It doesn't matter the folder's name is or where it exists on your file system. Engines can generally coexist in it.
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In the Quake root folder is where the [[engines]] live. It doesn't matter the folder's name is or where it exists on your file system. Engines can generally coexist in it.
  
 
In the ''ID1'' subfolder of the Quake root folder, you must have the file ''pak0.pak'' from the official Quake distribution (shareware or commercial, doesn't matter). Some engines (notably, the official GLQuake) may require the presence of ''pak1.pak'' from the non-shareware Quake distribution as well, but generally this file is optional. Case usually doesn't matter on Windows or DOS folder names, but on non-Windows systems, some engines expect the ''id1'' to be lowercase.
 
In the ''ID1'' subfolder of the Quake root folder, you must have the file ''pak0.pak'' from the official Quake distribution (shareware or commercial, doesn't matter). Some engines (notably, the official GLQuake) may require the presence of ''pak1.pak'' from the non-shareware Quake distribution as well, but generally this file is optional. Case usually doesn't matter on Windows or DOS folder names, but on non-Windows systems, some engines expect the ''id1'' to be lowercase.
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# Run C:\quake\fitzquake.exe.
 
# Run C:\quake\fitzquake.exe.
  
If this runs OK, you will probably want to continue using it for single-player games, although you can try experimenting with other [[Engines|engines]], which have different feature sets.
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If this runs OK, you will probably want to continue using it for single-player games, although you can try experimenting with other [[engines]], which have different feature sets.
  
 
If you want to play multiplayer games, you'll want [http://ezquake.sourceforge.net/ ezQuake], a state-of-the-art QuakeWorld engine.
 
If you want to play multiplayer games, you'll want [http://ezquake.sourceforge.net/ ezQuake], a state-of-the-art QuakeWorld engine.

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