Editing Getting Started Mapping (section) From Quake Wiki Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits. Anti-spam check. Do not fill this in! ==Setting up the GUI== Now it's time to use Necros' CompilingGUI, as pictured below. Let's make sure this are set up properly before we begin. [[File:compile_gui.png|thumb|center|upright=2.5]] In '''Settings>Folder Setup''', we need to point the program at the location of our tools folder, which is the directory on your computer where you places the TyrUtils compilers you downloaded earlier. Ensure that the .exe file names of each of the compilers is correct (do not worry about skip.exe, we will not be using it). For now, we do not need to set any Command-line Arguments. Working Folder should be set to where you save your .map files. Output Folder needs to be set to Quake's '''\id1\maps\''' directory where it searches for levels, such as '''C:\Quake\id1\maps\'''. You may need to create this directory if you do not already have it. When mapping for mods, such as [[Quoth]], this directory will be '''\quoth\maps\''' instead. Exit Preferences once this is all complete. In the main dialog of the GUI, we need to set a couple of more things. First is the '''Source Map''', which is the .map file we just created. We also need to set the '''Quake Engine''' we are using. This will be an executable inside your Quake directory, such as "GLQuake.exe" or "Quakespasm.exe" or "Darkplaces.exe". If you require any Command-line Arguments when running Quake, or if you are mapping for a mod (ex: "-hipnotic -game quoth" when making a map for the Quoth mod), place them in the line provided. Summary: Please note that all contributions to Quake Wiki are considered to be released under the GNU Free Documentation License 1.3 or later (see Quake Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission! To edit this page, please answer the question that appears below (more info): Who created the Quake Soundtrack (Hint: In three uppercase letters)? Cancel | Editing help (opens in new window) Retrieved from "http://quakewiki.org/wiki/Getting_Started_Mapping"