Editing Getting Started Mapping (section) From Quake Wiki Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits. Anti-spam check. Do not fill this in! ==QBSP== [[File:map_tutorial_qbsp.jpg|thumb|Our map in game!]] Now that things are set up, let's compile and try out our map! We're going to compile our map step by step to see the different parts in action, but you could run them all at once if you wanted as they will run in order. In the main dialog of the GUI, check '''only''' the box next to the word "QBSP", and the box in the lower right corner which says "Run Quake", and uncheck all other boxes. Now let's compile, go to '''File>Compile''' or press '''Ctrl-C'''. A command-prompt dialog box will appear on screen for a second or so, and then Quake should launch and you'll be playing your map! If you've been paying attention, you shouldn't be surprised to see that your map is a fully bright box with no shadowing. This is because we have only run QBSP on our .map. QBSP turns all our brushes into polygons which are nicely organized for Quake into a format called .bsp, in a process called [http://en.wikipedia.org/wiki/Binary_space_partitioning Binary Space Partitioning]. QBSP is also responsible for taking your textures out of your .wad and compiling them into the .bsp. This means you do not need to supply a .wad alongside your level when sending it to other people, and that a tool such as [[TexMex]] is able to open and extract textures from a .bsp file! See [[QBSP]] for more information and common command-line arguments. Summary: Please note that all contributions to Quake Wiki are considered to be released under the GNU Free Documentation License 1.3 or later (see Quake Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission! To edit this page, please answer the question that appears below (more info): Who created the Quake Soundtrack (Hint: In three uppercase letters)? Cancel | Editing help (opens in new window) Retrieved from "http://quakewiki.org/wiki/Getting_Started_Mapping"