Editing Getting Started Mapping (section) From Quake Wiki Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits. Anti-spam check. Do not fill this in! ==Entities: The life of the party== [[File:Entity.png|thumb|left|A few entities]] So we have brushes to define our world's geometry... but it wouldn't be a Quake level without [[Weapons|weapons]] and [[Monsters|monsters]]! And [[Entity|entities]] are just that, they are any of the functional objects defined in the game code for you to place into your level. There are 2 types of entities: Brush entities and Point entities. Brush entities are things like doors, platforms, and trigger volumes; they are any functional object which need brush geometry tied to them to do their job. Point entities are things like weapons, monsters, and lights; they are all objects which are just simply dropped into place (at a point) in the world. Entities of both types have various properties that can be edited by the designer to modify specified effects on the entity. Each property is a combination of a 'key', which is the name of the properties, and it's 'value'. As an example, light entities have a key called 'light', and its value is set to whatever brightness you want the light to be. Summary: Please note that all contributions to Quake Wiki are considered to be released under the GNU Free Documentation License 1.3 or later (see Quake Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission! To edit this page, please answer the question that appears below (more info): Who created the Quake Soundtrack (Hint: In three uppercase letters)? Cancel | Editing help (opens in new window) Retrieved from "http://quakewiki.org/wiki/Getting_Started_Mapping"