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Difference between revisions of "Gl flashblend"

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(New page: {{lowercase-underscores}}{{Infobox Console variable |name=gl_flashblend |default-value=1 |saved-to-config=no }} gl_flashblend controls the way dynamic lights are drawn. Dynamic lights are ...)
 
 
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|saved-to-config=no
 
|saved-to-config=no
 
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gl_flashblend controls the way dynamic lights are drawn. Dynamic lights are eighter rendered as lightmaps gl_flashblend = 0 (slower but realistic) or as translucent shere gl_flashblend = 1 (fast, doesn't require lightmap update)
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gl_flashblend controls the way dynamic lights are drawn. Dynamic lights are eighter rendered as lightmaps gl_flashblend = 0 (slower but realistic) or as translucent sphere gl_flashblend = 1 (fast, doesn't require lightmap update)
  
 
{{Console variables}}
 
{{Console variables}}

Latest revision as of 08:20, 6 June 2021

Template:lowercase-underscores

gl_flashblend
Default value: "1"
Saved to config.cfg: no

gl_flashblend controls the way dynamic lights are drawn. Dynamic lights are eighter rendered as lightmaps gl_flashblend = 0 (slower but realistic) or as translucent sphere gl_flashblend = 1 (fast, doesn't require lightmap update)


Console
List of console variables | List of console commands