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Difference between revisions of "Legal status"

From Quake Wiki

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This new wiki page is a start. The info here its actually in alpha state.
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===Quake Trademark===
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Quake is a registered trademark of id Software. All other trademarks are properties of their respective owners. Shambler, Fiend and other characters may also be property of id software.
  
===Quake Trademark===
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===Engine===
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The source code of the Quake engine has been released under the free and open-source [http://www.gnu.org/copyleft/gpl.html GPL license]. You can find it on [https://github.com/id-Software/Quake GitHub] or the [ftp://ftp.idsoftware.com/idstuff/source/q1source.zip id Software FTP server]. Lots of forks have been created, you can find some at [[Engines]]
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===Game code===
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Early versions of the QuakeC source files have been released under the GPL: ftp://ftp.idsoftware.com/idstuff/source/q1tools_gpl.tgz
  
Quake is a registered trademark of id Software. All other trademarks are properties of their respective owners. Shambler, Fiend and other characters may also be property of the id software.
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Unfortunately the 1.06 source does not have a GPL notice attached by oversight. Changes have been backported from the [[QuakeWorld]] source to the 1.01 GPL source, you can find the resulting code at https://www.gitorious.org/quakec-v1-01-clean/quakec-v1-01-clean/commit/c313e4e881ecc21ac28e9d5ce1872c621788659c
  
===Engine===
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Some discussion leading to this can be found at http://forums.insideqc.com/viewtopic.php?f=2&t=3073
You can download [http://www.gnu.org/copyleft/gpl.html GPL] versions of the Quake engine.
 
  
===Medias===
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===Media===
Original models, maps, textures ... property of Id Software. There exist a few full replacement projects with GPL license.
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Original models, maps, textures etc are property of id Software and not available under a free license. There exist a few full replacement projects with GPL license.
  
 
The Quake palette, though, has been permitted by John Carmack to be freely distributed (citation needed).
 
The Quake palette, though, has been permitted by John Carmack to be freely distributed (citation needed).
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===Legal Discussions===
 
===Legal Discussions===
  
//TODO add here links to forums threads about the legal status of the quake stuff.
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{{todo|todo=add here links to forums threads about the legal status of the quake stuff.}}
  
http://www.quakesrc.org/forums/viewtopic.php?t=4703
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http://www.quakesrc.org/forums/viewtopic.php?t=4703 (http://web.archive.org/web/20071027050427/http://www.quakesrc.org/forums/viewtopic.php?t=4703)

Latest revision as of 01:32, 22 December 2017

Quake Trademark[edit]

Quake is a registered trademark of id Software. All other trademarks are properties of their respective owners. Shambler, Fiend and other characters may also be property of id software.

Engine[edit]

The source code of the Quake engine has been released under the free and open-source GPL license. You can find it on GitHub or the id Software FTP server. Lots of forks have been created, you can find some at Engines

Game code[edit]

Early versions of the QuakeC source files have been released under the GPL: ftp://ftp.idsoftware.com/idstuff/source/q1tools_gpl.tgz

Unfortunately the 1.06 source does not have a GPL notice attached by oversight. Changes have been backported from the QuakeWorld source to the 1.01 GPL source, you can find the resulting code at https://www.gitorious.org/quakec-v1-01-clean/quakec-v1-01-clean/commit/c313e4e881ecc21ac28e9d5ce1872c621788659c

Some discussion leading to this can be found at http://forums.insideqc.com/viewtopic.php?f=2&t=3073

Media[edit]

Original models, maps, textures etc are property of id Software and not available under a free license. There exist a few full replacement projects with GPL license.

The Quake palette, though, has been permitted by John Carmack to be freely distributed (citation needed).

Compiler tools[edit]

A set of compilers tools has been released as GPL.

Legal Discussions[edit]

Unspecified user added a To-Do; add here links to forums threads about the legal status of the quake stuff..

http://www.quakesrc.org/forums/viewtopic.php?t=4703 (http://web.archive.org/web/20071027050427/http://www.quakesrc.org/forums/viewtopic.php?t=4703)